Pixel Forge
PIXEL FORGE
You start with one dead pixel.
Buy the next one. Then a thousand more. Push the resolution from QVGA to 8K,
the brightness from 100 to 4000 nits, the gamut from monochrome to BT.2020 —
and watch a black rectangle turn into a display worth looking at.
Every upgrade is visible. The panel on your screen is the save file.
Features
8 resolution tiers · 8 brightness tiers · 6 color gamuts · 7 refresh rates
5 panel generations: CCFL LCD → LED LCD → Mini-LED → QD-OLED → MicroLED
Calibration minigame for a timed output boost
Prestige (Legacy) with a permanent multiplier
Offline progress up to 8 hours
Runs in the browser, works on phones, no download, no account
Export / import your save as text
Built in vanilla HTML5 Canvas + JavaScript. No engine, no libraries, no tracking.
Act I of a planned multi-act game. Feedback welcome — it shapes what gets built next.
| Status | Released |
| Platforms | HTML5 |
| Author | kenneth5456 |
| Genre | Simulation |
| Tags | Clicker, html5, Idle, Incremental, mobile, no-download, Pixel Art, Singleplayer, Tycoon |
| AI Disclosure | AI Assisted, Code |





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